Artemis Fowl
Artemis Fowl

Artemis Fowl and the Eternity Code (known as Artemis Fowl: The Eternity Code in America) is the third book in Irish children's fiction author Eoin Colfer's Artemis Fowl series.


Artemis Fowl has created the most powerful new supercomputer known to man--using stolen technology from an elite race of underground fairies. When the computer falls into the hands of an IT billionaire with a mob connection, Artemis is in deep trouble. Only one fairy can help now. If only he wasn't the fairies' public enemy number one. . .


Several months after the events in the Artic Incident, thirteen-year-old criminal mastermind Artemis Fowl II is now stuck at a boarding school, but that still doesn't stop him from carrying out his dirty plans, and after this, he's going straight. Artemis has built a futuristic device, the C Cube, from stolen fairy technology, which makes all other human technology obsolete. Though the technology he harnessed is outdated below ground, the cube he creates is still better than any human supercomputer by about five decades.

When Fowl meets Chicago businessman Jon Spiro to show him the Cube, things go horribly wrong. The Cube nearly reveals the LEP satellite probes, and to make things worse, Spiro ambushes Fowl, steals the Cube, and almost kills Butler, his bodyguard. However, Fowl manages to revive him, with a little help from Butler's old friend Justin Barre, with the aid of cryogenics and fairy healing magic - courtesy of Captain Holly Short of the LEPrecon squad.

Unfortunately, the healing does not work as planned, leaving Butler alive, but fifteen years older, and unable to carry out his duties as a bodyguard. However, his sister, Juliet agrees to help Fowl recover the stolen computer. With the aid of the rest of the LEPrecon team, and kleptomaniac dwarf Mulch Diggums, they break into Spiro's company, Fission Chips, and begin their mission.

Spiro is quite a challenging opponent, even for Artemis Fowl. He has almost insane security on everything: Fingerprint scanners, armed thugs, the Mafia – and that's just for starters. But he's still no match for the fairies, and soon Fowl has the Cube back, and is working on yet another scheme.

The fairies have discovered by now that Fowl is too dangerous a foe, and fearing their safety, they make Artemis agree to a mind wipe in exchange for getting the cube back. His memory is wiped of everything fairy-related, but he has a plan to return. He gives Mulch Diggums a coin with a hole in it covered with gold leaf. However, it is actually a disc with information to let Artemis revive his memories and knowledge of the existence of the People and will play a vital role in the fourth book.


‘No, mademoiselle, I would not like to see the children’s menu. I have no doubt the children’s menu itself tastes better than the meals on it. I would like to order a la carte. Or don’t you serve fish to minors?’

- Artemis Fowl II

'Hey, Fowl?’ said the American. ‘I wonder how come your lunch is taking so long.’

- Jon Spiro

‘All the better to see you with, Spiro.’

- Artemis Fowl II

"I never tell people exactly how clever I am. They would be too scared."

- Artemis Fowl II

"If you were me, then I'd be you. And if I were you, I'd hide somewhere far away."

- Artemis Fowl II

"Go. I say again, we have a go situation at the black 'op code-red thing."

- Mulch Diggums

"Okay, surgery for morons it is."

- Foaly

Main Stories :
Artemis FowlThe Arctic IncidentThe Eternity CodeThe Opal DeceptionThe Lost ColonyThe Time ParadoxThe Atlantis ComplexThe Last GuardianThe Artemis Fowl Files (contains The Seventh Dwarf)
Fowl Twins Books:
The Fowl TwinsThe Fowl Twins: Deny all Charges
Graphic Novels:
Artemis FowlThe Arctic IncidentThe Eternity CodeThe Opal DeceptionArtemis Fowl (2019)The Arctic Incident (2021)
Film Tie-in Books:
A Fowl AdventureArtemis Fowl Movie Tie-in EditionGenius at Work: Codes, Activities, Puzzles, and MoreGuide to the World of FairiesHow to Be a LEPreconThe Art and Making of Artemis Fowl