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Artemis Fowl and the Arctic Incident (Artemis Fowl: The Arctic Incident in the US) is the second book in the Artemis Fowl series written by Irish author Eoin Colfer.

Although the Artemis Fowl film release was announced as being solely based on the first novel, material from The Arctic Incident was nevertheless adapted for the film.

Blurb

Artemis Fowl is at boarding school in Ireland when he receives an urgent video email from Russia. It's a plea from his father, who has been kidnapped by the Russian mafia. As Artemis rushes to his rescue, he is stopped by Captain Holly Short. This time, instead of battling the fairies, he's going to have to join forces with them if he wants to save one of the few people he loves.

Plot

Two years before Artemis Fowl stole a substantial amount of gold from The People, his father, Artemis Fowl I, went missing after the ship he was on, the Fowl Star, exploded and was sunk by the Russian Mafia. Artemis Sr's presence in Russia was to complete the establishment of new shipping lines there, which would've been profitable for decades to come, both for Russia and the Fowl Criminal Empire; However, The Mafia decided to destroy the ship and kill Artemis Sr, not wanting him to successfully muscle in on their market.

Two members of the Russian Mafiya look around for any remains of the Fowl Star and its contents when they find a survivor, Artemis Fowl the First, in terrible condition. His hands were undergoing frostbite, while a leg was snapped below the knee and his face was badly burnt. They identified him by looking at his wallet and grin to themselves before calling their boss.

About two years later, thirteen-year-old Artemis Fowl Junior is sitting in a counselor's office in Saint Bartleby's School for Young Gentlemen, his mother worried about his mental health as a result of his father's disappearance and his feverish attempts to find him. While the counselor, Dr. Po, got farther than the last half dozen that have tried to counsel Artemis, having seen that Artemis respects no one enough to see them as an equal, he is interrupted by a phone call from Butler to Artemis, calling about news of the Fowl Star; Artemis flees the session, to Po's anger.

Meanwhile underground, Elf Captain Holly Short, after the Artemis Fowl incident, is sent to surveillance duty along with Sprite Chix Verbil, who spent part of the time trying to impress Holly. Holly was assigned to that duty following the Artemis fowl affair; the Fairy Council and Internal Affairs wanted Holly suspended, but Commander Root's threat to retire from the force and his strong case in Holly's favor saved her. The council, however, miffed that they lost their gold to Artemis to get Holly back, took her off Recon and sent her to Customs and Excise. Since then, Holly has been angry at Artemis and has dreamed of stealing back the gold to get back her job at Recon.

Chix is injured by B'wa Kell Triad goblins with Softnose lasers, which were supposed to be outlawed and burnt by Foaly the centaur years ago. Holly, despite Commander Root's orders to stay put, goes to rescue Chix and manages to defeat most of the goblins. She also discovers a shuttle manufactured by goblins that is greatly beyond their technology.

Foaly reveals to her that the Softnose lasers are powered by human batteries, a 'Class A' non-tradeable item, meaning that the goblins, who have cornered the underground smuggling market, are in league with a 'Mud Man' (aka humans). Remembering the previous year's events, Holly quickly blames Artemis Fowl for the creation of the shuttle. With Root's permission, she flies to Fowl Manor to get Artemis, who isn't home.

Back in the Fowl Bentley, Butler hands Artemis a video of his father, who is alive, yet injured and captured; he and Butler put together a plan to travel to Russia and find a way to rescue him; their window is eight days, due to Angeline Fowl and Juliet Butler being away in Nice, France. Butler heads to Fowl Manor to pick up some weaponry but Holly is waiting for them. She mesmerizes Butler and puts him and Artemis unconscious, taking them to Root and Foaly. Foaly uses his Retimager on Artemis and proves that he is innocent, but Julius realizes that Artemis could be useful in discovering the true culprit, much to Holly's anger; Root orders her to squash her vendetta against him and think about the people.

In exchange for assisting the LEP, Artemis wishes for Holly and Julius to help him rescue his father from the greedy Mafiya boss, Britva, in the Arctic Circle in Northern Russia. Artemis, Holly and Butler are ordered to travel to Paris aboard the Goblin Shuttle where PI Luc Carrère, the human mesmerized to give the B'wa Kell batteries and materials for the shuttle, is hiding.

Industrialist pixie Opal Koboi and disgraced LEP Lieutenant Briar Cudgeon are revealed to be the masterminds of the smuggling operation, with the mesmerized Luc Carrère supplying the contraband. Carrere is a disbarred Attorney turned small time Private Eye; Cudgeon tracked him down in Foaly's database six months earlier and targeted him due to his greedy nature, his stupidity and his side hustle as a wheeler dealer. Using the mesmer via a strange device sent to Carrere and thousands of fake euros, Carrere is made their slave; he uses a contact of his to supply the batteries for the Goblins in exchange for millions of Euros. After learning about Artemis, Butler and Holly's jaunt to Paris; Cudgeon sends Carrere a Laser Gun called a Bouncer to kill them; Carrere is unconvinced until, under the mesmer, Cudgeon frames the weapon as a special camera.

Butler is sent to track down Carrere since Artemis can't do it and Holly is ordered to not leave the shuttle; Butler tracks down Carrere at his new penthouse apartment in Downtown Paris in the St. Germain district; Butler enters his apartment to find him mesmerized. Holly, who is speaking to Butler via a hidden microphone, reveals that Carrere has been mesmerized so any times that his retinas are ragged. Butler succeeds in taking out Carrère using a watch gadget Foaly gave him called "The Safety net"; The gadget envelopes the blaster in a small force field which allows Butler to incapacitate Carrere, which breaks the Private Investigator out of Cudgeon's mesmer.  Butler interrogates him with Holly mesmerizing him via an iris cam contact lens in Butler's eye. They learn that Carrere and the Goblins never actually made official contact and the people are safe. Butler flees the apartment as the French police arrive.

With Artemis's side of the deal done, they proceed on to the rescue mission. Root orders Captain Trouble Kelp to send LEP teams to scour the tunnels for Goblin gangs; Foaly manages to trace the spiked email to Mikhael Vassikin, an ex-KGB agent now working for the Mafia. Holly, Root, Butler, and Artemis immediately begin the operation. Root commandeers the Atlantean Ambassador's Shuttle and the group travels to an unmanned shuttle terminal in Russia.

Opal and Cudgeon learn of all this and Cudgeon meets with General Scalene, one of the Triad leaders, and tells him to send a team to ambush them. a flashback is shown detailing Cudgeon enlisting the B'wa Kell Triad; he meets with the three Triad leaders, Scalene, Sputta and Phlebem, he buys their help with Gold and the promise of the release of their captured brothers once the LEP is destroyed.

The rescue group arrives in Northern Russia on the outskirts of Murmansk; Holly asks Artemis about his father, who is revealed to have one strong moral about him; despite his unethical activities, he will never resort to murder. Holly is somewhat relieved by this.

They are then ambushed by a goblin hit squad; Holly and Root try to fight back but their weapons malfuction and the group shelters beneath an overhang; . Butler realizes it was a trap, so he pushes Holly and Artemis out just before the overhang collapses. Butler is knocked unconscious, but Commander Root is okay. Then Holly tells Root to fire out a piton, so Holly can attach the piton to something to pull Butler and Root out. Then, Holly spies a train (which Artemis reveals to be a train carrying radioactive chemicals) and they jump on it. They succeed in pulling Root and Butler out, but a crack in the tracks makes the train jerk. It causes Holly to lose a finger, which is later healed magically after an improvised Ritual involving a contraband acorn. Also mentioned is a statement from Artemis which Holly interpreted as sincerity, rare for Artemis, and another sign of his continual mental change throughout the series.

At the same time, Briar Cudgeon ambushes and locks Foaly in the Operations Booth while the rescuers escape from the goblins. Foaly manages to use Artemis's laptop to send him a text message telling him about the revolution going on underground. Root and Holly are shocked to learn that Cudgeon is involved.

The revolution had started around the time Foaly had been trapped, leading the fairy Council to think that Foaly was behind the revolution. In Foaly's text message, information that had already been shown to the reader are again revealed, including that all weapons and communications are controlled by Opal Koboi, who originally supplied new guns, cars and communication devices to the LEP. She neutralized them all thanks to a special chip in each new item she sent them.

In light of these events, Artemis decides on a new course of action: take over Koboi Laboratories and return control of all weapons and communications to the LEP, interrupting the rescue mission. Artemis is sad to abandon the mission but Holly frames it as them 'regrouping', implying that they will resume as soon as the revolution is stopped. Root notes the impossibility of the plan, due to the Facility's recent security upgrades. (Root had signed off on a special weapons permit that allowed Koboi to install the upgrades.) Holly reveals that Foaly had a hunch that Mulch Diggums, the criminal and kleptomaniac dwarf that had been presumed dead after the Fowl Manor siege, was still alive and in Los Angeles. As he had broken into Koboi Laboratories before, they go to apprehend him once again.

Mulch Diggums is indeed in Los Angeles. Using the money stolen from the Fowl Manor siege, he had bought a penthouse apartment in Beverly Hills; After relaxing in his apartment watching James Bond movies, he decides to resume his criminal ways. The book documents his theft of several Oscars before being apprehended in his apartment by the rescuers.

Captain Kelp, his brother, Corporal Grub Kelp, and the LEP fight back against the Goblins using electric stun guns; Cudgeon is re-instated as Commander and is gleeful that his plan is nearly complete. It is revealed he hated the goblins, he only hired them as dumb muscle and plans to kill them when their goal is complete.

After Root promises him a two day head start on escaping, Mulch guides them into the caverns underneath the facility. They then break into Koboi Laboratories through a hollow titanium foundation rod in the foundation. Butler, Root and Holly fight the Goblins in the corridors while Artemis crawls through a plasma pipe into the inner sanctum, where Cudgeon, Opal and the Goblin leaders are. He manages to turn both the goblins and Koboi against Cudgeon by playing messages pre-recorded by Foaly; the messages reveal Cudgeon's intent to Betray the Goblins and kill Opal after the takeover of Haven. Cudgeon tangles with Opal, who is enraged at her partner's betrayal, and is killed when he is thrown into the open DNA cannon plasma feed (activated seconds before by himself), which simultaneously blacks out Opal Koboi. The restored power activates DNA cannons in Police Plaza, neutralizing all goblins there and saving the LEP officers; Mulch begins his two day head start. Foaly is still trapped in the Operations Booth, as the LEP outside, commanded by Trouble, still thinks he is to blame for the revolt. Foaly decides to stay there until Root clears the air, which he does.

The rescuers then go to Murmansk to rescue Artemis Fowl I; The two Russians, (Vassikin and Kamar) on Britva's orders, had moved Artemis Sr. to an old Russian submarine. His goal is to lure Artemis Jr. to the sub after the Russians send him the ransom message; after he pays up, he wants them to kill both of them and dump them in the water, which ends the family bloodline and ensures no survivors can start a vendetta. If they succeed, Vassikin and Kamar will be promoted to higher positions in the Mafiya. Artemis Jr. puts his rescue plan into action. It goes well, although Artemis Fowl I is dumped into the water, complicating things; he is successfully retrieved and healed. Vassikin and Kamar are lured away with a flare attached to a briefcase supposedly containing the money. The money was mentioned to be fairy-counterfeit, high enough quality to fool all but the most professional examination--and designed to dissolve after seventy-two hours.

The story then ends there, with a dual epilogue. The first deals with the return of the Artemis Fowl II and Artemis Fowl I to Fowl Manor and Helsinki, respectively. Artemis Sr. is sent to the hospital there to receive treatment for his injuries. Directly before, Artemis thanks Holly. Holly also takes a gold coin, shoots a hole in it, and lets Artemis catch it, as a thank you for the successful re-attachment of her trigger-finger, as well as to remind Artemis that "deep beneath the layers of deviousness, you have a spark of decency". The moment was described as "the first cool moment of Artemis' young life". The second epilogue has Artemis returned to St.Bartleby's by Butler and he is back in a second counseling session with Dr. Po. This time, when asked whether he had "found anyone worthy of your respect", thinking of his father, Holly, and Butler, he answered yes, further showing his continual change from bad to good (a central theme of both the book and the entire series).

Secret Message

For an unknown reason, the publisher of the US edition of this book chose to remove this {C code.

For the UK and other countries, each page had a set of symbols along the bottom. Using the guide on "www.artemisfowl.co.uk", this can be translated. From scratch, the code, written in Centaurian, can be deciphered because in the book there is a translation on Foaly's computer screen for the following poem:

Fairy creatures heed this warning, on Earth the Human era is dawning

Eoin Colfer writes prior to this passage that it is an "illuminated Centaurian manuscript" from "The Scrolls of Capalla". The code is slightly easier to translate than Gnommish because many of the symbols look similar to their English counterparts. It can be read fluently once familiar, and is more like a recognizable font than a language.

The final message is as follows:

Congratulations Human. If you have cracked this code then you are more intelligent than most of your species. This is a message from the Fairy People. We are seeking out our allies among the Mud Men. Though most Humans are dullwitted creatures there are exceptions. You for example. The reason for your intelligence is that you have Fairy ancestors. Do you feel different from those around you? Are your ears a bit pointier than most? Is your tongue long enough to touch your nose? Do you dream of flying? Have you ever thought that you do not belong among the Mud Men? That is because you have Fairy blood in your veins. So young Mud Fairy I have a mission for you. As one of the People it is your duty to protect the Earth from those who would destroy it. You must become one of a new race of Mud men who love this planet as much as the Fairy Folk. There is one simple rule. Use only what you need and use it wisely. Do this and the Earth will survive. Go now and begin your quest. I shall repeat this message for those Humans whose Fairy intelligence is buried a bit deeper than yours. The same message is then repeated, up until "Do you feel different from those around you?"

In the republication of the book, the Centaurian code is changed to the Gnommish cypher used in the first book.

One of these Goblins is named Niall, after Eoin Colfer's brother. Through the book, this Goblin is mentioned several times, and each time it is spelt differently. First, the original Irish spelling, Niall, as Colfer's brother spells it, then Nyal, then Nyle.

There is also a rewrite that features a different message at the beginning it is as follows.


One of the strangest creatures on the earth (or more accurately below it) is the common stinkworm. Stinkworms can only survive below the earth's crust and so have never been seen by humans. The stinkworm can grow to a length of fifteen centimetres and a diameter of up to eight centimetres.

The bigger a stinkworm is the more meat there is on its soft boned skeleton and the more valuable it is to a merchant. Stinkworms are big business in the fairy world and have been for thousands of years. They are very versatile creatures and can be boiled, fried, baked or even eaten raw - though this sushi approach can be difficult to swallow as the stink associated with the worms does not disappear until they are cooked. The current favourite way to eat the stinkworm is in a dish similar to bolognese, substituting stinkworms for spaghetti. Deep fried on a skewer is popular among the younger generation.

What makes the stinkworm so delicious is its juices. When the worm is heated in a pan or oven it bastes itself in a delicious spicy juice which even the best chefs have failed to reproduce. This juice is in fact earwax from the hundreds of ears that cover each worm's body. Some more sensitive fairies cannot forget that they are eating earwax and do not enjoy eating stinkworms, but most are so entranced by the flavour that they are quite prepared to ignore where it comes from.

Goblins in particular love stinkworms and are constantly inventing new ways to consume them. The rarest and most prized stinkworm dish is a stir fried bowl of stinkworm ears. The ears are shaved from the worm's body, rolled in flour and then lightly fried. This dish takes hours to prepare and costs a fortune. Goblins believe that if you eat a bowl of worm ears then you absorb the worm's memories of the places they have visited. This is not an appealing thought when you consider that a stinkworm's favourite environment is fresh troll dung.


Books
Main Stories :
Artemis FowlThe Arctic IncidentThe Eternity CodeThe Opal DeceptionThe Lost ColonyThe Time ParadoxThe Atlantis ComplexThe Last GuardianThe Artemis Fowl Files (contains The Seventh Dwarf)
Fowl Twins Books:
The Fowl TwinsThe Fowl Twins: Deny all Charges
Graphic Novels:
Artemis FowlThe Arctic IncidentThe Eternity CodeThe Opal DeceptionArtemis Fowl (2019)The Arctic Incident (2021)
Film Tie-in Books:
A Fowl AdventureArtemis Fowl Movie Tie-in EditionGenius at Work: Codes, Activities, Puzzles, and MoreGuide to the World of FairiesHow to Be a LEPreconThe Art and Making of Artemis Fowl
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